Podcast: The Game Room – Episode 3 – The Dangers of Crunch Culture


In this episode, freshmen Jake Radcliffe, sophomore Christian Alfano and seniors Aiden Ulmer and Michael Ramirez discuss crunch culture in the gaming industry, how it affects games and developers and some possible solutions. Crunch culture is when game developers are forced to work many hours of overtime in order to meet previously set deadlines. Crunch culture gets worse every day in the gaming industry, and the cast’s goal in this episode is to spread awareness to just how bad it has become. (Photo taken by Caitlyn Kennedy, digitally constructed image by Christian Alfano)

In their third episode of “The Game Room,” freshman Jake Radcliffe, sophomore Christian Alfano and seniors Michael Ramirez and Aiden Ulmer talk about crunch culture. They talk about what it is, examples, its causes and effects and how it can be prevented.

Topics Covered:

Crunch Time/Crunch Culture

Shigeru Miyamoto

Fortnite Battle Royale

Epic Games

Halo: Combat Evolved




CyberPunk 2077

CD Projekt Red

Fallout: New Vegas

Obsidian Entertainment



Lego Star Wars: The Skywalker Saga

Traveller’s Tales

Activison Blizzard

Electronic Arts

Music from the Free Music YouTube channel.

Up In My Jam by Kubbi

Soundtrack by Monplaisir

Coupe by The Grand Affair

8-Bit Dreamscape by The Whole Other

Robot City by Quincas Moreira

Operatic 3 by Vibe Mountain